Cartoon Animation Tutorial
Lesson Thirteen

Positioning
the legs
  to lesson fourteen



Well, now...

How can
we animate Dugenou ?


You have created
ten images for the animation of your new character...


... waiting on the Layer 2

( the second Layer from the bottom )



Delete first
Layers 1 and Layer 3
now useless.

1.
Select Layer 3 (to delet)
by Clicking on his name...




...and Click on the Trash Icon



Et voilà !



Beware ! Don't delete the wrong Layer !

Let's delete now the Layer
we use as base to trace Dugenou
which is placed just above...




2. Select this Layer





3. Delete




4. Save your work





5. Click !






And now you can create your new animation !


Let's first switch on to Movie Mode


6. Go to Edit




7. Choose Edit Movie and Let go...




You are now in Movie Mode...

...and your Scene is empty !

DON'T PANIC !

You didn't lose your dear Dugenou so far !
He is safely waiting in Library
the moment
you will put him to walk
on the Scene...

Verification :
8. Look here :
You are right on Scene 1...






9. ...and you can see the first Image...
is empty.




You will first create 10 empty Images to let
Dugenou do his walking :



10. Select Image 10




11. Go to Insert



12. Choose Frame et let go



13. Here are the 10 Empty Images done




And here we are now !



There is still for you to
put Dugenou on the Scene...


Do you know how to do it ?

I am leaving you now...

...till next week !


Let's meet at lesson fourteen !

return to lesson twelve

18 lessons index



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